#include "GDItemCategoryIDs.h" FGDItemCategoryIDs::FGDItemCategoryIDs() { this->OverclockID = NULL; this->ItemSkinID = NULL; this->VanityID = NULL; this->PickaxePartID = NULL; this->WeaponID = NULL; this->CraftingID = NULL; this->ForgeID = NULL; this->BoscoSkinID = NULL; }