#include "DecalData.h" FDecalData::FDecalData() { this->DecalMaterial = NULL; this->DecalSize = 0.00f; this->DecalDepth = 0.00f; this->LifeSpan = 0.00f; this->StartDelay = 0.00f; this->FadeInDuration = 0.00f; this->FadeDuration = 0.00f; }