#include "AIPlayerControlComponent.h" #include "ControlEnemyUsable.h" UAIPlayerControlComponent::UAIPlayerControlComponent() { this->SpeedTarget = 250.00f; this->SpeedMin = 50.00f; this->SpeedMax = 400.00f; this->AccelerationBase = 500.00f; this->AccelerationMultiplier = 1.00f; this->DecelerationMultiplier = 0.35f; this->AccelerationOnSlopeMultiplier = 1.50f; this->DecelerationOnSlopeMultiplier = 1.30f; this->InitialConnectionBlendTime = 0.30f; this->GetOnMontageAI = NULL; this->GetOnMontagePlayer = NULL; this->LetGoMontageAI = NULL; this->LetGoMontagePlayer = NULL; this->GetOnShout = NULL; this->LetGoShout = NULL; this->Usable = CreateDefaultSubobject(TEXT("Usable")); }