#pragma once #include "CoreMinimal.h" #include "SDFBase.h" #include "SDFSmoothingProperties.h" #include "SDFUnionOp.generated.h" UCLASS(Blueprintable) class FSDENGINE_API USDFUnionOp : public USDFBase { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSDFSmoothingProperties Properties; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray Arguments; USDFUnionOp(); };