#pragma once #include "CoreMinimal.h" #include "SDFBaseWithTransform.h" #include "SDFBoxProperties.h" #include "SDFBox.generated.h" UCLASS(Blueprintable) class FSDENGINE_API USDFBox : public USDFBaseWithTransform { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSDFBoxProperties Properties; USDFBox(); };