#pragma once #include "CoreMinimal.h" #include "CSGSingleChildBase.h" #include "WarpedProperties.h" #include "CSGWarped.generated.h" UCLASS(Blueprintable) class UCSGWarped : public UCSGSingleChildBase { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FWarpedProperties Properties; UCSGWarped(); };