#pragma once #include "CoreMinimal.h" #include "CSGBaseComponent.h" #include "CSGGridDuplicatorProperties.h" #include "CSGGridDuplicatorComponent.generated.h" UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent)) class UCSGGridDuplicatorComponent : public UCSGBaseComponent { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FCSGGridDuplicatorProperties Properties; UCSGGridDuplicatorComponent(); };