#pragma once #include "CoreMinimal.h" #include "CSGCylinderProperties.h" #include "ConvexMeshWithCachedTree.h" #include "CSGCylinder.generated.h" UCLASS(Blueprintable) class UCSGCylinder : public UConvexMeshWithCachedTree { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FCSGCylinderProperties Properties; UCSGCylinder(); };