#pragma once #include "CoreMinimal.h" #include "CSGConeProperties.h" #include "ConvexMeshWithCachedTree.h" #include "CSGCone.generated.h" UCLASS(Blueprintable) class UCSGCone : public UConvexMeshWithCachedTree { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FCSGConeProperties Properties; UCSGCone(); };