#include "WarpNoiseProperties.h" FWarpNoiseProperties::FWarpNoiseProperties() { this->Frequency = 0.00f; this->RotationType3d = EFNRotationType3D::NONE; this->FractalType = EFNFractalType::NONE; this->Octaves = 0; this->Lacunarity = 0.00f; this->Gain = 0.00f; this->WeightedStrength = 0.00f; this->DomainWarpType = EFNDomainWarpType::OPENSIMPLEX2; this->Amplitude = 0.00f; }