#include "BakeConfig.h" FVector UBakeConfig::GetVectorSetting(FName Name, FVector defaultVal) { return FVector{}; } FRandomStream UBakeConfig::GetRandomStream() { return FRandomStream{}; } UBuilderBase* UBakeConfig::GetObject(FName Name) { return NULL; } int32 UBakeConfig::GetIntSetting(FName Name, int32 defaultVal) { return 0; } float UBakeConfig::GetFloatSetting(FName Name, float defaultVal) { return 0.0f; } bool UBakeConfig::GetBoolSetting(FName Name, bool defaultVal) { return false; } UBakeConfig::UBakeConfig() { }