#pragma once #include "CoreMinimal.h" #include "Templates/SubclassOf.h" #include "YesNoPromptSettings.generated.h" class UYesNoPromptWidget; USTRUCT(BlueprintType) struct FYesNoPromptSettings { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf WidgetClass; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 ZOrder; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FText Title; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FText Message; FSD_API FYesNoPromptSettings(); };