#pragma once #include "CoreMinimal.h" #include "UpgradableGearComponent.h" #include "UpgradableItemComponent.generated.h" UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent)) class UUpgradableItemComponent : public UUpgradableGearComponent { GENERATED_BODY() public: UUpgradableItemComponent(); };