#pragma once #include "CoreMinimal.h" #include "UObject/NoExportTypes.h" #include "TunnelSettingItem.generated.h" class UTunnelSegmentSetting; USTRUCT(BlueprintType) struct FTunnelSettingItem { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UTunnelSegmentSetting* SegmentSetting; UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true)) FInt32Interval SegmentSize; FSD_API FTunnelSettingItem(); };