#pragma once #include "CoreMinimal.h" #include "TextCounterEntry.generated.h" class UTextBlock; USTRUCT(BlueprintType) struct FTextCounterEntry { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true)) UTextBlock* TextBlock; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FText Format; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 Value; FSD_API FTextCounterEntry(); };