#pragma once #include "CoreMinimal.h" #include "TemporaryBuff.h" #include "StatTemporaryBuff.generated.h" class UPawnStat; UCLASS(Blueprintable) class UStatTemporaryBuff : public UTemporaryBuff { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap ModifiedStats; public: UStatTemporaryBuff(); };