#pragma once #include "CoreMinimal.h" #include "Engine/DataTable.h" #include "SchematicGADataEntry.generated.h" USTRUCT(BlueprintType) struct FSchematicGADataEntry : public FTableRowBase { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 SchematicGAID; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FString SchematicName; FSD_API FSchematicGADataEntry(); };