#pragma once #include "CoreMinimal.h" #include "RichTextToken.h" #include "RichTextParseResult.generated.h" USTRUCT(BlueprintType) struct FRichTextParseResult { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FText SourceText; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FString UnformattedString; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 UnformattedLength; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray Tokens; FSD_API FRichTextParseResult(); };