#pragma once #include "CoreMinimal.h" #include "GenerationItem.h" #include "PillarGenerationItem.generated.h" class UPillarGenerationComponent; UCLASS(Blueprintable) class APillarGenerationItem : public AGenerationItem { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true)) UPillarGenerationComponent* PillarComponent; APillarGenerationItem(); };