#pragma once #include "CoreMinimal.h" #include "PickaxeMeshPart.h" #include "PickaxeBladePart.generated.h" UCLASS(Blueprintable, EditInlineNew) class UPickaxeBladePart : public UPickaxeMeshPart { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool RestrictedToBackside; public: UPickaxeBladePart(); };