#pragma once #include "CoreMinimal.h" #include "EPerkHUDActivationLocation.h" #include "PerkHUDWidget.h" #include "PerkHUDActivationWidget.generated.h" UCLASS(Abstract, Blueprintable, EditInlineNew) class UPerkHUDActivationWidget : public UPerkHUDWidget { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) EPerkHUDActivationLocation Location; public: UPerkHUDActivationWidget(); };