#pragma once #include "CoreMinimal.h" #include "UObject/NoExportTypes.h" #include "MilestoneCounter.generated.h" USTRUCT(BlueprintType) struct FMilestoneCounter { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FGuid KPIGuid; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 Tier; FSD_API FMilestoneCounter(); };