#pragma once #include "CoreMinimal.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "LocalizedLanguageInfo.h" #include "LocalizationFunctionLibrary.generated.h" UCLASS(Blueprintable) class ULocalizationFunctionLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() public: ULocalizationFunctionLibrary(); UFUNCTION(BlueprintCallable, BlueprintPure) static TArray GetLocalizedLanguages(); };