#pragma once #include "CoreMinimal.h" #include "IRandRange.generated.h" USTRUCT(BlueprintType) struct FIRandRange { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 Min; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) int32 Max; FSD_API FIRandRange(); };