#pragma once #include "CoreMinimal.h" #include "UObject/NoExportTypes.h" #include "EMinersManualSection.h" #include "WindowWidget.h" #include "EscapeMenuWindow.generated.h" UCLASS(Blueprintable, EditInlineNew) class UEscapeMenuWindow : public UWindowWidget { GENERATED_BODY() public: UEscapeMenuWindow(); UFUNCTION(BlueprintCallable, BlueprintImplementableEvent) void OpenMinersManualFromID(EMinersManualSection Section, const FGuid& ID); };