#pragma once #include "CoreMinimal.h" #include "EProjectileUpgrade.generated.h" UENUM(BlueprintType) enum class EProjectileUpgrade : uint8 { Velocity, MaxVelocity, Bouncy, Lifetime, DoOnImpact, DoOnImpact2, DoOnImpact3, DoOnSpawn, HomingStrength, SetInitialSpeedToMaxSpeed, AccelerationMultiplier, MaxPropulsionTime, GravityScale, CustomEvent, };