#pragma once #include "CoreMinimal.h" #include "ECommunityGoalIndex.generated.h" UENUM(BlueprintType) enum class ECommunityGoalIndex : uint8 { KillBroodNexus, KillBulkDetonators, KillCaveLeeches, KillJellyBreeders, KillPretorians, KillShellbacks, KillSpitballers, CollectBittergem, CollectCompressedGold, CollectGold, CollectCraftingMaterials, GainXP, TestGoal, Count, };