#pragma once #include "CoreMinimal.h" #include "EArmorSetArms.generated.h" UENUM(BlueprintType) enum class EArmorSetArms : uint8 { Invalid, LeftShoulder, RightShoulder, LeftUpperArm, LeftLowerArm1, LeftLowerArm2, LeftHand, LeftHandAttach, RightUpperArm, RightLowerArm1, RightLowerArm2, RightHand, RightHandAttach, };