#pragma once #include "CoreMinimal.h" #include "Components/RichTextBlockDecorator.h" #include "CustomRichTextDecorator.generated.h" class URichTextBlock; UCLASS(Abstract, Blueprintable, HideDropdown) class UCustomRichTextDecorator : public URichTextBlockDecorator { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true)) URichTextBlock* RichTextBlock; public: UCustomRichTextDecorator(); };