#pragma once #include "CoreMinimal.h" #include "CoolDownProgressStyle.h" #include "CoolDownProgressDelegateDelegate.generated.h" class UObject; UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCoolDownProgressDelegate, UObject*, CoolDownObject, const FCoolDownProgressStyle&, Style, float, Progress);