#pragma once #include "CoreMinimal.h" #include "CommunityGoalIncrementResponse.generated.h" USTRUCT(BlueprintType) struct FCommunityGoalIncrementResponse { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool success; FSD_API FCommunityGoalIncrementResponse(); };