#pragma once #include "CoreMinimal.h" #include "CloudLoadEntry.generated.h" USTRUCT(BlueprintType) struct FCloudLoadEntry { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FString RawData; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FString TimeUTC; FSD_API FCloudLoadEntry(); };