#pragma once #include "CoreMinimal.h" #include "BiomeFeatures.generated.h" class UMinersManualData; USTRUCT(BlueprintType) struct FBiomeFeatures { GENERATED_BODY() public: UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true)) UMinersManualData* Descriptions[2]; FSD_API FBiomeFeatures(); };