#pragma once #include "CoreMinimal.h" #include "BasicThrowableItem.h" #include "BasicDepositableItem.generated.h" class UResourceData; UCLASS(Blueprintable) class ABasicDepositableItem : public ABasicThrowableItem { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UResourceData* DepositableResource; public: ABasicDepositableItem(); };