#pragma once #include "CoreMinimal.h" #include "WindowWidget.h" #include "BarMenuWidget.generated.h" class ASpaceRigBar; UCLASS(Abstract, Blueprintable, EditInlineNew) class UBarMenuWidget : public UWindowWidget { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true)) TWeakObjectPtr SpaceRigBar; public: UBarMenuWidget(); };