#pragma once #include "CoreMinimal.h" #include "LineSpikeTaskBase.h" #include "AquireTargetTask.generated.h" UCLASS(Blueprintable, DefaultToInstanced, EditInlineNew) class UAquireTargetTask : public ULineSpikeTaskBase { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool ForceNewTarget; UAquireTargetTask(); };