#include "WindowWidget.h" bool UWindowWidget::ReceiveCanCloseWindow_Implementation(FName InActionName, FKey InKey, bool InIsMouseEvent) { return false; } void UWindowWidget::ConsumeCommand() { } void UWindowWidget::CloseThisWindow() { } UWindowWidget::UWindowWidget() : UUserWidget(FObjectInitializer::Get()) { this->bHandleCloseCommand = true; this->bResolutionDownscaleWhenOpen = false; }