#include "WindowManager.h" #include "Templates/SubclassOf.h" void UWindowManager::SetSingletonWidgetVisibility(TSubclassOf WidgetClass, ESlateVisibility Visibility) { } void UWindowManager::ReplaceWindow(UWindowWidget* Window) { } UWindowWidget* UWindowManager::OpenWindowFromClass(TSubclassOf WindowClass, int32 ZOrder, bool ShowCursor) { return NULL; } void UWindowManager::OpenWindow(UWindowWidget* Window, bool PlayAudio, bool ShowCursor) { } UWindowWidget* UWindowManager::OpenSingleUseWindow(TSubclassOf WindowClass, int32 ZOrder) { return NULL; } bool UWindowManager::IsWindowOpen(UWindowWidget* Window) const { return false; } bool UWindowManager::IsTopWindow(UWindowWidget* Window) const { return false; } UUserWidget* UWindowManager::GetOrCreateSingletonWidget(TSubclassOf WidgetClass, bool& WidgetCreated) { return NULL; } UWindowWidget* UWindowManager::GetCurrentWindow() const { return NULL; } void UWindowManager::CloseWindow(UWindowWidget* Window) { } void UWindowManager::CloseTopWindow() { } void UWindowManager::CloseAllWindows() { } void UWindowManager::CenterCursor() { } bool UWindowManager::AnyWindowsOpen() const { return false; } UWindowManager::UWindowManager() { this->AudioWindowOpen = NULL; this->ResolutionDownscaleActive = false; }