#include "VeinResourceCreator.h" UVeinResourceCreator::UVeinResourceCreator() { this->Resource = NULL; this->Positioning = NULL; this->CarveType = ECarveFilterType::ReplaceAll; this->SegmentMaxDot = 0.70f; this->VeinWorldHorizontalMaxDot = 1.00f; this->VeinWorldHorizontalMinDot = -1.00f; this->Noise = NULL; this->range = 65.00f; this->NoiseRange = 35.00f; }