#include "UseAnimationSetting.h" UUseAnimationSetting::UUseAnimationSetting() { this->BeginFP = NULL; this->EndFP = NULL; this->BeginTP = NULL; this->EndTP = NULL; this->IsManuallyControlled = false; this->BlockUseWhileActive = false; this->BlockUseWhileActiveDuration = 0.00f; }