#include "TreeOfVanityItemWidget.h" void UTreeOfVanityItemWidget::SetIsBought(bool inIsBought) { } void UTreeOfVanityItemWidget::SetData(UReward* InReward, bool inIsPrimaryReward, bool inIsStartingNode, TArray inConnectedNodes, int32 inNodeID) { } bool UTreeOfVanityItemWidget::GetIsBought() { return false; } UTreeOfVanityItemWidget::UTreeOfVanityItemWidget() : UUserWidget(FObjectInitializer::Get()) { this->Reward = NULL; this->bIsPrimaryReward = false; this->bIsStartingNode = false; this->NodeID = -1; this->bIsClickable = false; this->DefaultReward = NULL; this->bIsBought = false; }