#include "TracerManager.h" void UTracerManager::AddTracer(FVector Origin, const FVector& Destination, float Speed, UParticleSystem* particle, float MinDistance, float Offset, UParticleSystem* Trail) { } UTracerManager::UTracerManager() { this->StartScale = 0.00f; this->WhizByStartDistance = 500.00f; this->WhizByMaxDistanceFromTrajectory = 250.00f; this->WhizBySpeed = 1000.00f; }