#include "TemporaryBuff.h" bool UTemporaryBuff::GetActivateOnlyWhenDrinking() const { return false; } void UTemporaryBuff::DeActivateBuff(APlayerCharacter* Player) const { } void UTemporaryBuff::ActivateBuff(APlayerCharacter* Player) const { } UTemporaryBuff::UTemporaryBuff() { this->ActivatesOnlyOnceWhenDrinking = false; this->IsTodaysSpecialBuff = true; }