#include "SpaceRigHUD.h" void ASpaceRigHUD::SetNotificationQueueActive(bool Inactive) { } void ASpaceRigHUD::QueueWindowClass(TSoftClassPtr InWindowType) { } void ASpaceRigHUD::QueueNotificationObject(UObject* InObject) { } bool ASpaceRigHUD::IsNotificationQueueEmpty() const { return false; } UObject* ASpaceRigHUD::DequeueNotificationObject() { return NULL; } ASpaceRigHUD::ASpaceRigHUD() { this->bNotificationQueueActive = false; }