#include "SeasonSettings.h" USeasonSettings::USeasonSettings() { this->CurrentSeason = NULL; this->MaxActiveChallenges = 0; this->XPPerLevel = 0; this->XPToPerforcemancePointsCurve = NULL; this->TreeOfVanitySnapSize = 0; this->SpecialChallengeChange = 0.00f; this->HeartsColledtedStat = NULL; this->HeartsPerScrip = 4; this->NumberOfScriptsFromPlague = 10; }