#include "RoomLinePoint.h" FRoomLinePoint::FRoomLinePoint() { this->HRange = 0.00f; this->VRange = 0.00f; this->CielingNoiseRange = 0.00f; this->WallNoiseRange = 0.00f; this->FloorNoiseRange = 0.00f; this->Cielingheight = 0.00f; this->HeightScale = 0.00f; this->FloorDepth = 0.00f; this->FloorAngle = 0.00f; }