#include "RockCrackerDrill.h" #include "SingleUsableComponent.h" void ARockCrackerDrill::SetIsDrilling(bool isDrilling) { } bool ARockCrackerDrill::GetIsDrilling() const { return false; } ARockCrackerDrill::ARockCrackerDrill() { this->ConstructUsable = CreateDefaultSubobject(TEXT("ConstructUsable")); }