#include "RichTextInputWidget.h" void URichTextInputWidget::ScaleTextBlockToHeight(UTextBlock* InTextBlock, float LineHeight) { } void URichTextInputWidget::OnInputSourceChanged(EFSDInputSource InSource) { } void URichTextInputWidget::OnCustomKeyBindsChanged() { } FVector2D URichTextInputWidget::MeasureTextSize(const FText& Text, float Scale) const { return FVector2D{}; } float URichTextInputWidget::GetLineHeight() const { return 0.0f; } void URichTextInputWidget::ApplyTextStyle(UTextBlock* InTextBlock, const FTextBlockStyle& InTextStyle) { } URichTextInputWidget::URichTextInputWidget() : UUserWidget(FObjectInitializer::Get()) { this->InputSource = EFSDInputSource::None; this->RichTextBlock = NULL; }