#include "PlayerCharacterData.h" FText UPlayerCharacterData::GetSwitchToMessage() const { return FText::GetEmpty(); } UTexture2D* UPlayerCharacterData::GetSmallIcon() const { return NULL; } FText UPlayerCharacterData::GetShortDescription() const { return FText::GetEmpty(); } FText UPlayerCharacterData::GetName() const { return FText::GetEmpty(); } FText UPlayerCharacterData::GetLongDescription() const { return FText::GetEmpty(); } UTexture2D* UPlayerCharacterData::GetIcon() const { return NULL; } UTexture2D* UPlayerCharacterData::GetFullSizeImage() const { return NULL; } FLinearColor UPlayerCharacterData::GetColor() const { return FLinearColor{}; } UPlayerCharacterData::UPlayerCharacterData() { this->characterID = NULL; }