#include "PickaxeUpgrade.h" #include "Templates/SubclassOf.h" FUpgradeValues UPickaxeUpgrade::GetUpgradedValue(TSubclassOf Item, AFSDPlayerState* Player, EPickaxeUpgradeType NewUpgradeType) { return FUpgradeValues{}; } UPickaxeUpgrade::UPickaxeUpgrade() { this->upgradeType = EPickaxeUpgradeType::RockMining; }